1、"By the way, I had a letter from Mr. Ford yesterday," said Anne. "He asked me to remember him kindly to you."
2、<p>Brianna Wu - head of development at Revolution 60 studio Giant Spacekat - was forced to leave her home over the weekend after receiving death and rape threats on Twitter.</p><p>Her personal information - such as her and her husband's home address - were also posted online. You can read the threats here, but be warned they're super NSFW.</p><p>Wu is an outspoken critic of 'GamerGate' - a movement that is ostensibly about cleaning up standards in games journalism, but has shown itself to be a force of hate and abuse directed towards women in games.</p><p>The clique has previously targeted Depression Quest developer Zoe Quinn, and Feminist Frequency (and Tropes against Women in Video Games) creator Anita Sarkeesian. Both left their homes and contacted the authorities after receiving threats online.</p><p>While some in the GG community have accused Wu of making the event up, Kotaku has confirmed that the Arlington, Massachusetts police department took a report on the incident.</p><p>"The matter is now under investigation by our Criminal Investigation Bureau," said Captain Richard Flynn.</p><p>This hasn't fazed Wu who says "I AM NOT GOING ANYWHERE. I am going to keep making games. And I will keep speaking up for women in game development." But adds: "My biggest fear right now is that I'm going to be known for all this bullshit and not for developing awesome games."</p><p>This systematic abuse and harassment of women in games - not to mention hacking, doxxing, and threatening - is utterly unacceptable.</p><p>Video games are (and always have been) an open and inclusive space for all players, makers, writers, and critics. Everyone should feel safe to play and to contribute to the conversation and - yes - even criticise or call out its more toxic elements.</p><p>Ethics in games journalism absolutely deserve greater scrutiny. But until the conversation is decoupled from this heinous misogynist crap, I say let's slam that GamerGate shut.</p>Pocket Gamer welcomes comments on this issue, but we will not accept any attacks, abuse, or threats. You may also be laughed at for your backwards views.Hatch-It!
3、"I certainly did. But that other horrid feeling was always there, spoiling it, back in my heart. I kept it down--sometimes I forgot it-- but sometimes it would surge up and take possession of me. I hated you because I ENVIED you--oh, I was sick with envy of you at times. You had a dear little home--and love--and happiness--and glad dreams--everything I wanted--and never had--and never could have. Oh, never could have! THAT was what stung. I wouldn't have envied you, if I had had any HOPE that life would ever be different for me. But I hadn't--I hadn't--and it didn't seem FAIR. It made me rebellious--and it hurt me--and so I hated you at times. Oh, I was so ashamed of it--I'm dying of shame now--but I couldn't conquer it.
2、The Hawk, the Kite, and the Pigeons
3、<p>The Journey of Alvin is so pleasant that I had to share it despite it not being usual Pocket Gamer fare.</p><p>It's an interactive narrative journey based on true events, ones that supposedly influenced film director David Lynch (Mulholland Drive, Twin Peaks).</p><p>You follow Alvin on his old mower, which he uses to travel 400 miles to go see his brother. Everything you see and do is based upon what Alvin comes across on this journey.</p><p>Interaction is very light, and the studio behind it have said that its intended more as an interactive move than a game. So don't expect any great challenge here.</p><p>Instead, your interactions are more playful. You pull down a wire that birds are sat on to fling them in the air. You paint a rainbow and parts of the landscape. You also shake your tablet or phone to cause leaves to fall from trees.</p>